If in the last few hours the suggestive hypothesis of a “real” Chrome on the iPhone under development awaiting possible future openings by Apple to browsers not based on its WebKit has been feared, we are once again talking about the popular Google product for some exciting news to say the least.
We are talking about the official support for one of the most interesting technologies presented by Nvidia in recent months and which has already been discussed in recent weeks.
It was no mystery, in fact, that NVIDIA had already guaranteed support for RTX Super Resolution for Chrome and Edge for multimedia streaming on compatible devices, but the real news comes directly from Google with the release of Chrome version 110 which establishes its terms of operation.
According to the changelog official, to begin with we reiterate a concept that we already knew: the full functioning of the technology will come by updating Game Ready drivers of NVIDIA, while Google warns that for its activation it will be necessary to go through the NVIDIA Control Panel, since it will be turned off by default.
After that, you can proceed directly to Chrome, where there will be a second toggle that will allow you to activate it quickly and easily.
To fully benefit from streaming video upscaling, you will still need one video card from the RTX rangewhile the update that will allow us to test it by hand should arrive in February.