In the history of the studio, there are usually a bunch of cancelled projects which, in the good will of the developers, in later years, may be the subject of a small presentation : this is quite the case Come Midnight, a horror game in design at People Can Fly in 2005 and 2006 in the corridors of People Can Fly.

The big studio Polish, which today Gears of War Judgment, Bulletstorm or shortly Outriders, participated on this adventure decidedly bloody lying in a farm a bit oppressive, taking a lot at some of the great classics of the genre : Adrian Chmielar, the co-founder of the firm, has also indicated that the app had been submitted to THQ, saying at the time that he looked fantastic.

Unfortunately, the development will have obviously not been successful, leading fifteen years later on this gameplay video generously provided on YouTube. Of course, let’s not forget that this is a prototype version designed for early generation PS3/Xbox 360 : in any case, there was still a certain potential atmospheric… No ?